I’ve been around long enough to see every “revolutionary” tech promise come and go. Lately, the chatter about incorporating mainframe hardware concepts into budget gaming setups seems like just the latest spin on old ideas. Sure, these beasts were built for heavy-duty enterprise tasks, but how exactly are we supposed to leverage that power in a cost-effective way for gaming?
I’ve seen posts that hint at using mainframe architectures to run multiple virtual machines or cloud gaming servers to stretch our dollars further, yet nothing concrete has emerged. In a world where every dollar counts, is the idea of tapping into mainframe-scale processing really practical, or is it simply an overhyped nod to legacy computing glories?
What concrete benefits are we talking about here? Is anybody actually experimenting with this approach on a budget, or is it mostly marketing fluff from vendors trying to repackage old tech for modern budgets? I’m interested in real-world examples or detailed breakdowns rather than vague success stories.
Let’s discuss—has anyone tried integrating mainframe hardware concepts into a gaming setup, or is this just another tech buzzword designed to distract from genuine budget gaming improvements?